Job description
# Job Description
1. Communicate with planning and art teams, responsible for the business development of game products, including the design and development of game systems and gameplay modules;
2. Responsible for building and optimizing the client framework, continuously improving game experience and client performance;
3. Solve technical challenges encountered in the project to ensure smooth project progress.
# Job Requirements
1. Bachelor's degree or above, with more than 8 years of experience in Unity client development;
2. Experience with Unity WebGL and publishing mobile H5, with a preference for those who have worked on a lobby + several sub-games;
3. Experience in U3D engine development, proficient in common data structures and algorithms;
4. Good coding style and programming habits;
5. Strong logical analysis ability and a strong willingness to solve problems;
6. Ability to clearly and accurately communicate ideas among team members.